Japan developed a wearable integrated somatosensory compression garment for real-time movement on a virtual human body

July 04, 2021

It seems that the sci-fi blockbuster is the "privilege" of Hollywood stars, but there are always people who want to find ways to make themselves "protagonists."

A group of Japanese young people invented this somatosensory compression garment:

Xenoma E-skin

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

It senses your movements and projects the action onto an electronic screen!

What kind of synchronization method is it? 憋 Talk, look at the picture!

Swing your arm and sweep an attack

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

Pickpocket, push forward

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

After reading the picture, it is estimated that people who know how to do it must raise their hands to speak! This is not very similar to the "human body capture system" used in the sci-fi movies we often watch.

Well, you are right! In 2008, "Avatar", which was the name of the 3D movie, was also shot using the "Human Capture System" technology.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

The "Human Body Capture System" for filming is a motion capture system that simultaneously records multiple near-infrared high-sensitivity CCD cameras, and then captures moving images of highlight reflective marker balls that are attached to key parts of the moving body.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

Then, the three-dimensional motion trajectory of the moving object coincides with the already-made characters in the computer, and it becomes a dynamic and realistic Avatar!

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

However, this method requires a lot of camera cooperation to complete, which is costly, thus limiting the civilian development of this technology.

In fact, this Xenoma E-skin is not the same technology used to make movies. And this wearable integrated "human body capture system" greatly exceeds the original technology and breaks many restrictions!

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

The R&D team uses stretchable circuit technology to integrate more than 30 sensors on the garment, and these miniature inertial sensors are distributed throughout the key parts of the body.

Of course, the number, type and location of these sensors can be customized.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

Each sensor will obtain real-time attitude information according to the human motion, then upload the data to the computer through the Bluetooth module for calculation, and then real-time motion on the virtual human body.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

In this way, what was originally solved with a set of professional equipment has become a simple matter of daily dressing and opening a computer.

In addition, as a piece of clothing, Xenoma E-skin is definitely the duty of the clothes.

The fabric is too soft to believe that there are electronic components inside.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

The main body is made of compressed fabric, easy to dry! And the most important thing is that it is not stinky!

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

The most worrying thing is, how to throw into the washing machine is no problem!

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

This dress was exhibited at CES2016 (International Consumer Electronics Show) at the beginning of this year, and it has also been tried by many passers-by.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

Just two days ago, the R&D team took it to Berlin and participated in the International Consumer Electronics Show in Berlin, Germany.

However, the R&D team is so hard to show themselves that it is not for you to wear clothes to make movies, but to make more friends: let go of reality, addicted to the game...

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

The R&D team said: When playing VR games, you have to hold the stomping handle. But now wear Xenoma E-skin to play VR, you can release your body!

In the past, the gunman had to get a real "simulation weapon". Now, raise your right hand and you can directly biubiubiu!

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

Of course, if that's the case, it doesn't seem to make much difference with Microsoft's X box. Therefore, it is not enough to collect the action. This dress can also convey the user's breathing, pressure and body temperature.

Japan invented a somatosensory compression suit, releasing the whole body to play sci-fi VR

In other words, with this dress, you can develop more games that incorporate body functions!

For example, if you are kidnapped in the game, you can decide whether you can escape the bundle according to the effort when you break free. For example, when the character runs, you can determine the running speed according to your breathing stability.

However, it is annoying that the R&D team silently hid the principle and did not intend to tell us how this was achieved...

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